Hello all,
I just want to open up this topic as general discussion for improving performance in OpenRoads since we have to deal with so many graphics, Civil rules, Corridors, and reference files that depend on each other tightly.
I know one way to improve performance overall is to go the Connect version with 64 bits. It's coming & looking forward to test that when it gets release.
In a mean time, as part of open discussion, what are some do & don't lists you can think of to improve performance in OpenRoads. Any links to video would help. I believe this will help some of you include myself to design initial phase of the OpenRoads developments with right path. Big Thanks all~
Note:
Any big lessons learned using OpenRoads in production that you'd like to share with?
J.